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Feathered8

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Downloads Total: 404

Popularity: 7.1/10 +0.2 All-Time

Rating: 4.923/5 (13 votes)
Favs: 0

Category: Melee

Version: 1.0
File Size: 37.47 KB

Date Added: 23rd April 2011

Players: 2-15
Suggested Players: 4-15
Play Modes: Single/Multiplayer
Difficulty: Normal

Tileset: Desert
Map Size: 100x100
Playable Map Size: 128x128

AI Included: Yes
Unlocked: Yes (Opens In Editor)


Feathered8
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Current Rating
4.92
Description
Say you want to make a Team FFA map. You'll need to understand "Team Placement (Advanced)...". This map is the perfect example. Blizzard didn't make figuring out "Team Placement (Advanced)..." easy on us. Every time you want to test teams placement on your map you need to Publish it in order to try team setups. However, with this guide you won't have to swap signing in to battle.net on both the map editor and the game near as much.

"Team Placement (Advanced)..." is the key to allowing a single melee map to work with a multitude of different team matchups.

"Team Placement (Advanced)..." can do:
- 2v2v2
- 2v2v2v2
- 3v3v3v3v3
- 5v5v5
- 6v6
- 7v7
- most other match ups where each team has the same number of players
- Teams are of the same size are automatically linked together.

"Team Placement (Advanced)..." can't do:
- teams not distributed evenly: 2v2v3, 7v8, or 1v14
- 2v2v2v2v2 or 2v2v2v2v2v2, not sure why this is
- work with "Team Placement (Basic)...", you must reset (Basic) to default if you want (Advanced) to work
Credits & Copyright © Notice
Created 2011 by feddas. All Rights Reserved.
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